Cloud Studios
Cloud Studios · Careers

Careers

What it's like to work at Cloud Studios, plus the three mandatory internships forming its first content team.

What working at Cloud Studios is like

Cloud Studios is a small product studio building real products end to end. Joining means owning a problem from an unclear starting point through to work that goes live, with direct feedback and no layers between you and the decision.

Build Cloud Studios' Content Team From the Ground Up

We're hiring three interns to form the first dedicated content team inside Cloud Studios.

The team will work across editorial and organic growth, social media and brand design, and video content. Together, you'll build the distribution behind Cloud Studios, GetMOW and our team from the beginning.

This is for people who want more than a line on their CV. You'll publish real work, see how it performs and help decide what we do next. You'll work directly with the founder, have meaningful creative responsibility and take ownership much earlier than you would inside most established companies.

All three are flexible mandatory internships (Pflichtpraktikum) lasting three to six months. We prefer 30 to 40 hours per week, but will consider 20 for an exceptional candidate. Strong performance can create a path into a paid working-student or junior role within Cloud Studios after the internship.

  • Content & Organic Growth Intern (m/f/d)Mandatory internship · Berlin / Hybrid · 3–6 months · 20–40 hrs / weekTurn research, product insights and company developments into content that builds authority, organic visibility and demand for Cloud Studios and GetMOW.
  • Video Content Creator & Editor Intern (m/f/d)Mandatory internship · Berlin / Hybrid · 3–6 months · 20–40 hrs / weekDocument Cloud Studios while it's being built and turn the journey into short-form content people genuinely want to follow.
  • Full-Stack Engineer Intern (Backend & AI)Berlin / Hybrid · 3–6 months · 30–40 hrs / weekArchitect and build the backend and AI orchestration system behind Get MOW, our AI visibility platform, working directly with the founders on the core of the product.

How the studio works

The studio is deliberately small: two people, one product at a time, no headcount added before there's work for it. There are no handoffs between a design team and an engineering team, because there are no separate teams - the person who decides how a screen should feel is the person who builds it.

Work ships early and gets revised in public, based on what people actually do with it, not on a roadmap written months earlier. Anyone who joins is close enough to see decisions get made, not just execute them.

What you'd actually work on

The three open roles are all content roles, split by craft rather than by channel: editorial and organic growth, social media and brand design, and video. Between them they cover what Cloud Studios publishes, how it looks, and how the story of building it gets told. A strong idea isn't meant to become one isolated post - the three of you find the best angle and carry it across formats. Each posting sets out its own scope in full.

Who fits here

No specific degree or background is required. People here have come from product, design, engineering, business, and fields with nothing to do with software. What matters is that you've built something and can show it, that you'd rather test an idea than debate it, and that you take ownership without waiting to be told what's next.

Where this goes

The studio is early. As it grows past its first products, the team grows with it - including full-time, paid roles. Strong work here is the clearest way in.

The Founder Residency - a different way in

Roles at the studio are one track. The other is theCloud Studios Founder Residency: a paid venture-building residency for people who want to discover, validate and build a company of their own, then spin it out and lead it. It's a separate thing from the roles on this page, with its own application.

How to apply

Email hello@cloudstudios.online directly. No form, no portal, no account to create. Do not send a generic cover letter - it's the fastest way to be passed over. Send:

  • A short introduction, in your own words.
  • Work that shows the craft the role is about: writing samples, a portfolio, or a showreel. Each posting says exactly what to send.
  • Your preferred start date and weekly availability.
  • Confirmation that your university can recognise the placement as a mandatory internship.
  • Whether you'd also consider one of the other two content-team roles.

Applications are read by the founder, not by software. Expect a reply within two business days.

Common questions

Is Cloud Studios hiring right now?

Yes. Three roles are open, and together they form the first dedicated content team inside Cloud Studios: Content & Organic Growth Intern, Social Media & Brand Design Intern, and Video Content Creator & Editor Intern. All three are unpaid mandatory internships (Pflichtpraktikum) for enrolled students whose university recognises the placement as part of their degree.

Can I apply for more than one of the three roles?

Apply for the one that fits you best, then say in the same application whether you would also consider one of the other two. Each role is filled separately, so naming a second choice costs you nothing and does not weaken your first.

How long are the internships, and how many hours a week?

Three to six months, depending on what your degree requires. Hours are flexible between 20 and 40 per week: we prefer 30 to 40, but will consider 20 for an exceptional candidate.

Do I need a computer science degree?

No. The studio hires from product, design, engineering, business, and other backgrounds entirely. What matters is that you've built something and can show it.

Do I need to speak German?

No. The studio works in English. German is useful for some roles, like dealing with German universities or social content, but it isn't required.

Is there a structured onboarding programme?

There is no cohort or rotation. You work directly with the founder from day one on content tied to products and customer work that is actually shipping.

What's a normal week like?

There isn't a fixed one. Priorities shift with what's shipping, and a two-person studio has no queue of tickets nobody senior wanted. What you work on is real and visible immediately.

How does Cloud Studios decide who to hire?

The founder reads every application personally: there's no recruiter and no applicant-tracking system. What you've built matters more than your CV.